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In the far-distant future, far, far away in space (to be exact, a thousand light-years from the Earth), on the planet Far, Far Range, mega-corporations (they, it turns out, will be with us in the distant future!) discovered the ideal source of income, universal natural resource - Plort.
You can produce almost anything from Plot - from food and household chemicals, to solid alloys and incredibly powerful batteries.
Plort is a concentrated mucus produced by slimes - jelly-like living organisms of various species and characteristics.
Slimes, unfortunately, can not be taken to Earth to breed and receive the right amount of Plort. We have to fly to 'Far, Far Range', to build there something like a ranch for slimes and for all this to hire earthlings. One of these earthlings, the space rancheros, the brave young girl Beatrix LeBeau is the character of the game. The girl (and the player) will fly a thousand light-years in a deep sleep to equip a ranch from a Hobson Twillgers, study the planet's environment, collect, feed and breed slimes.
To get the necessary hints the girl can look for notes of the former owner - they meet on the territory of the ranch, and also communicate via Star Mail with a close friend from the Earth. In conversations with a friend, we learn a lot of things about the former, earthly life of the heroine - this information will be important.
###Gameplay and economics Slimes need to be fed, and this is important. The rest they will do themselves. It is necessary to feed them not by anything, but by appropriate products. But slimes will produce a lot of Plort - and Plort can be sold on the market, having received currency - newbucks. For newbucks you can buy equipment for ranches and so on. The world of the game is not known until the end, it is possible and necessary to travel through it, opening up new locations, finding new slimes for the ranch, as well as food for slimes and other new resources.