An Arkanoid (Break Out) clone created as a showcase to my students in Game Programming & Design. My students will create their own Arkanoid clone for their third game project of the year. The primary things I learned in the creation of this game include:Basic physics manipulationCollidersPurpose for and creation of Sprite SheetsThings I added:More robust artwork (not created by me)Use and modification of Polygon CollidersParticle Systemv4 Lives counter / system added: 3 lives per level (not cumulative.)v3 Particle system hooked-upv2 Fixed issues with some of the sprites and the collider on the boat.v1 Initial Release